The Math Behind Intentionally Walking Juan Soto

At my old job, my boss occasionally held idea sessions. He wanted everyone to participate, and the point wasn’t to come up with something actionable, just to brainstorm. No suggestion was too ridiculous – sure, it might get picked apart in discussion, but the whole point was to suggest weird stuff and see what came out of it. Still, I can safely say that none of those judgment-free-zone ideas sounded quite as zany to me as “let’s intentionally walk the guy in front of Aaron Judge.”
That didn’t stop Stephen Vogt on Tuesday night. With runners on second and third base and one out in the bottom of the second inning, Vogt didn’t let Juan Soto hit. He put up four fingers to send Soto to first. His reward? A bases-loaded encounter with Judge, the best hitter in baseball. Obviously Vogt had a reason for his decision. I ran the math to see how well that reason agrees with theory.
In a vacuum, it’s pretty clear why this intentional walk was bad: It loaded the bases with only one out, increasing the chance of a big inning, and it did so with the presumptive American League MVP at the plate. But there were two reasons to do it. First, it took the bat out of Soto’s hands, and Soto is himself a phenomenal hitter, particularly against righties. Second, it created the chance for an inning-ending double play, which would have been a huge boon to the Guardians’ chances (they already trailed by two). If you squint, you can kind of see it; maybe these two choices are equal. It didn’t matter in Game 2, because the Yankees won going away, but if the Guardians come back to win the series, they’ll be facing New York’s best hitters in important spots again, so what Vogt chose to do Tuesday night might help us guess what he’ll do in the future. Read the rest of this entry »









