How LeBron James’ Tattoos Could Affect Baseball
Although FanGraphs is very much a baseball site, we’ve occasionally paid homage to arguably the greatest basketball player of all time, Lebron James. (My favorite was this piece by the inimitable Jeff Sullivan trying to design a 23-WAR baseball player.) Every so often, LeBron does something which forces us to ask questions — questions that might also be relevant to baseball — and then we have to cover it. Something like that is happening now, in a lawsuit about tattoos and video games.
LeBron has some awesome ink. It’s a part of his brand, and so back in 2015, those tattoos were included in the computerized depiction of LeBron created for the NBA2K video game. The game also included tattoos on the bodies of Eric Bledsoe, Kobe Bryant, DeAndre Jordan, and Kenyon Martin (among others). Ordinarily that wouldn’t have been a big deal, except that it led to a lawsuit being filed by Solid Oak Sketches, LLC, against the video-game makers, for copyright infringement. Solid Oak Sketches has an exclusive licensing agreement with the tattoo artists, which means that Solid Oak owns the exclusive right to market, sell, and otherwise control the copyrights to the tattoos in question. In the summary judgment briefing in Solid Oak’s case, LeBron provided an affidavit which said, inter alia, this:
In the fifteen years since I’ve been playing professional basketball, this case is the first time that anyone has suggested to me that I can’t license my likeness without getting the permission of the tattooists who inked my tattoos. No tattooist has ever told me I needed their permission to be shown with my tattoos, even when it was clear I was a public basketball player.
You can already recognize how this might have some relevance to major leaguers. Javier Baez, Matt Kemp, Jose Ramirez, Ryan Roberts, and Gary Sanchez (among many others) have all been known, at one time or another, for their tattoos. If a baseball video game includes them in its depictions of the players, is that copyright infringement? Is showing them on a nationally televised baseball game copyright infringement?
Surprisingly enough, the question of whether a tattoo can be copyrighted is actually a new frontier in intellectual property law. Although there’s a consensus that tattoo stencils and designs can be copyrighted, so far there’s been no one rule on how to handle copyright litigation concerning the tattoo itself once applied.
This has led to some really interesting cases. For instance, in Minnifield v. Ashcraft, the defendant, a tattoo artist, took a picture of a tattoo he had completed on plaintiff’s breast for his portfolio. When he posted it online, she sued him for infringement of her right of publicity. He responded that he owned the tattoo copyright and therefore couldn’t have infringed on her right of publicity. The Alabama Court of Civil Appeals looked at the case, threw its collective hands up, and after several pages of back-and-forth, let the case go forward by deciding that plaintiff’s claim “is based on Ashcraft’s publication of photographs,” not the ownership of the tattoo. A few other cases have been brought by tattoo artists, most notably one suit filed by Mike Tyson’s tattoo artist against a movie studio for using Tyson’s distinctive face tattoo on a character in the movie. But none have gone to trial, so courts really haven’t yet weighed in one way or another.
So let’s start at the beginning: how can a computerized reproduction of a tattoo even lead to copyright infringement in the first place? That part is actually pretty simple. According to 17 U.S.C. 102 of the Copyright Act,
Copyright protection subsists, in accordance with this title, in original works of authorship fixed in any tangible medium of expression, now known or later developed, from which they can be perceived, reproduced, or otherwise communicated, either directly or with the aid of a machine or device.
In other words, you can copyright anything original which is “fixed in a tangible medium” – that is, “sufficiently permanent or stable to permit it to be perceived, reproduced, or otherwise communicated for a period of more than transitory duration.” So, if you create an original musical piece and play it one time by air guitar, you can’t copyright it because there’s no tangible medium to hold it. If you write an original musical piece and save it to an .mp3 file, however, then you can copyright it. As law professor Benjamin Keele explains, the tangible medium part is important. I could not copyright this article if I gave it to you as a speech without ever writing it down or recording it. But by writing it down, I record it — that is, I fix it in a tangible medium. A tangible medium can be a computer file, paper, sand, a baseball bat, or a shoe.
But is skin a tangible medium? As Jessica Santiago wrote in an excellent paper published by the Pennsylvania Bar Association, the answer is “maybe.” The only judge to decide the issue, in Mike Tyson’s case, literally said on the matter only that “of course tattoos are copyrightable,” but she provided no analysis or basis whatsoever for that holding, which leaves the rest of us in the dark. Given that tattoos are generally indelible and skin is, at least theoretically, a tangible medium, I personally think tattoos are, in theory, copyrightable. But it’s currently an open question.
Perhaps understandably, that’s not the argument that the video-game manufacturers are taking on Solid Oak’s case. They’re instead arguing in their motion for summary judgment that reproducing the tattoos in a manner incidental to the tattoos themselves (i.e., as part of a realistic depiction of the player) is a protected fair use. In essence, the game makers argue that they aren’t using the tattoos to sell anything, and they aren’t reproducing the tattoos in order to provide a substitute for the tattoos themselves.
Consider this passage from saying” rel=”noopener” target=”_blank”>their defense:
In conducting this analysis, it cannot be overemphasized that Solid Oak admits that “NBA2K is not a substitute for the TATTOOS.” Defs.’ SUF ¶ 67. This admission is critical as the Second Circuit has held that fair use exists where the parties’ works are not substitutes for each other. See Authors Guild v. Google, Inc., 804 F.3d 202, 214 (2d Cir. 2015) (fair use where use does not “serve as a substitute for the original or its plausible derivatives, shrinking the protected market opportunities of the copyrighted work”).
This is a really important point. Another important point is that Solid Oak had no involvement with the creation of the tattoos themselves. Its owner is its sole employee, and he’s not a tattoo artist. The tattoo artists themselves seem to be largely opposed to Solid Oak’s suit, with one of the artists, Thomas Ray Cornett, saying in his affidavit that “[t]he position Solid Oak has taken is completely inconsistent with how I feel my work should be used, and quite candidly, I feel that Solid Oak’s claims are ridiculous.” And there’s also the impact the suit could have on the tattoo industry as a whole, as the game-makers argue; Cornett adds in his affidavit that
it would hurt the tattoo industry and deter people from using tattoos as a way of expressing themselves if anyone thought that if he or she ever became successful or wanted to be displayed in any sort of media or advertising, they would be prevented from doing so without the tattooist’s permission.
That’s probably true. And Solid Oak has suffered some setbacks so far, with the court already ruling that it can’t recover for damages suffered before it registered its copyrights. But on the other hand, some courts (albeit in different contexts) have taken a very different approach, with one calling Dwayne Johnson’s tattoos “trade dress.” Of course, that also raises the question of how tattoos can be trade dress belonging to the wearer if they belong also to the artist.
Regardless of the outcome of this case, it’s going to have ripple effects throughout the sports world. If Solid Oak wins, that means video games, sports telecasts, ESPN’s body issue, and game programs could all be impacted. On the other hand, if the game-maker wins, that could mean tattoo artists have limited rights over the reproduction of their art, and that doesn’t seem right either. The court could also punt the issue, by accepting without deciding that the tattoos are copyrightable, then holding any violation de minimis given how small the tattoos are on screen, and limit its holding to these facts. But this may very well be the most important IP law case to follow over the next six months, at least so far as baseball is concerned.
Sheryl Ring is a litigation attorney and General Counsel at Open Communities, a non-profit legal aid agency in the Chicago suburbs. You can reach her on twitter at @Ring_Sheryl. The opinions expressed here are solely the author's. This post is intended for informational purposes only and is not intended as legal advice.
I think that the proper solution to this problem would be an expansion of the application of works made for higher to include idependent contractors like a wedding photographer or a tattoo artist where the artist is only creating the work because of the partonage of another and exclusively for that other person’s benefit. I realize that the same effect can be had with an exclusive license or an assignment of the copyright but just an alteration of the presumption in those instances would be quite helpful from a legal perspective.
That would be a titanic change to copyright law. I’m not saying it wouldn’t be better, but it’s certainly not necessary to decide this case, which clearly involves fair use.
I can’t believe we went a whole article about tattoos in baseball and Yadi Molina never came up #KeepNeckTatsNotGraphs
Since this is a new area of law, with very little precedent, I could see a much larger issue depending on the outcome… If Solid Oak wins, and establishes that they control the rights to market, sell and control the tattoos, then why wouldn’t they next sue ESPN, NBC Sports, TBS, etc, based on their broadcasting the games in which Solid Oak’s tattoos are prominently shown?
Yeah. That seems like the sort of obvious next step that is going to kill Solid Oak’s case. The idea is rather absurd on its face.
My thought exactly. This would basically be a case of first impression, and I don’t see why a court wouldn’t be able to roll the tape forward and decide that a system that allows you to sue a player for selling an autographed picture of him/herself is absurd. Not to mention that this implicates effectively a property right over another’s body parts, which would sure seem unconscionable.
Alterations/modifications to your body are your likeness – that’s the only really logical way to go about this. This would obviously only hold up in cases where the artist actually HAD property rights over their work in the first place – you’d have to have some consideration for an athlete who got a giant Batman tattoo for example…otherwise it’s fair game on all IP so long as you’re willing to tattoo it onto your body…
I think the legal argument that use of your own image is pretty well always fair use is probably the way to go. Someone can hold copyright to a tatoo, but I can still use pictures of me.
Whether tattoos are copyrightable may be a novel question, but the fair use defense seems pretty clear. There are plenty of copyrighted or trademarked images/designs that incidentally make their way into film / video games / photos / artwork all the time. It’s unavoidable. Think about a photo of a crowd, and all the various t-shirts that can be seen. Or a video driving through a city street, and all the graffiti that may be seen (which is copyrighted even if it isn’t registered).
I’ll admit, I’m not particularly well versed in copyright law. But doesn’t the individual have the option to purchase all applicable rights to the tattoo? If so, why would a public figure (for whom the financial burden is not an obstacle) not purchase the rights to the design and avoid any future conflicts?
Yes, but at least in most instances, the copyright holder can set whatever price he wants and is under no compulsion to sell or license the work at all. As the price gets higher, and as the threat of similar hold outs from other copyright owners increases, litigation to avoid paying becomes an attractive alternative.
Okay, I should have been more specific. I mean at the time of receiving the tattoo, why not hash out an agreement which give all rights to the design to the individual purchasing the tattoo. I know I personally wouldn’t want a design permanent imprinted into my body that I did not control the rights for. I would insist in the contract that all copyright resides with me before the needle gets anywhere near my skin.
So every tattoo ever must be completely unique, never to be applied again? What is barbed wire bicep guy to do?!
I am grateful that you brought this matter to my attention.
I guess I’m a bit confused? If it is found that Solid Oaks owns the copyright, does this mean they effectively own the likeness rights of the skin of another human being? How far does this go? What about piercings (lots of ear piercings out there)?
I see the de minimis course of action as the way this ends up. Judges have punted this several times now, and I don’t see this as any different. Judges prefer not to “make law” if there is any way to avoid it.
Also, the public person does not have an option to purchase rights to the design given those rights are not property of the artist. Also, if it is a design that is not exclusive to the public person, if he did negotiate purchase from Solid Oak, does that give him rights over the tattoo on other people’s skin?
I love the idea of the courts saying, “You’re right! You can copyright tattoos!!!
However! There so inconsequential in media that you can’t get anything from that copyright!!!”
If skin is a tangible medium, then I got a tangible large.
No way, the Big Sexy is extra-extra large.
A big question is originality. How much is wholly the tattoists creation and how much is just copying into a new medium? If someone gets an image of a person tattooed on them (like a family member) does the act of preparing (maybe tracing the original to create a version that can be inked I don’t know the process) sufficient to be an original work? What if it’s a photo that the person being tattooed original took? Or artwork created by the bearer. My limited exposure to tattoo artists also includes the art and font references. Are the tattoo artists paying commercial font licenses? Maybe they should be. This seems like a hideously difficult case to win.
Additionally, tattoos can also depict logos (sports teams, other brands) or references to fictional characters or a zillion other pieces of IP that organizations with a lot of money may own the rights to. If this case establishes that the artists own the tattoos, doesn’t it put them at risk for violating these other copyrights?
Not a lawyer at all, so I’m likely missing a lot of important points here.
Javy Beaz has an MLB logo on his neck. Would this be infringement to show his neck – one for the tat, one for the logo itself?
Legal nerd point: saying you “can” copyright something is really a misnomer. Copyright protection is automatic upon creation of the work and doesn’t require you to do anything. Now, you “can” register your copyright if you so choose, but that’s not necessary for the copyright protection itself.
And yet if you read the article, it clearly says that Solid Oak was denied protection for damages occurring before they REGISTERED the copyright.
Fascinating. Can a plastic surgeon retain rights to my face?
Do we know exactly what Solid Oak’s contract with the tattoo artist said? It seems like details of the wording could possibly limit what they have exclusive rights to the licensing of.
If tattoos are art belonging to an artist, wouldn’t plastic surgery create art belonging to the surgeon?
Initially the argument strikes me as ridiculous, but I’m actually not sure where the line ought to be drawn.
What if an average, non-famous person got a noteworthy tattoo that everyone can agree has artistic merit, and then went and sold photographs of his likeness, with the principal value of those photos coming from the appearance of the tattoo? I think there would be a more sympathetic case for the tattoo artist.
The issue is muddled where the tattoos are obviously just incidental to the value of someone’s likeness, like with LeBron, but even there you can question whether he would really be QUITE as marketable if not for the ink….
So I agree with richardspecs that the de minimis outcome seems likely here. Solid Oak doesn’t walk away with a stupid windfall, but you don’t foreclose potentially more meritorious claims down the line.
Should be a no-brainer. The “artist” was compensated at the time of the purchase when his “art” was sold to the buyer. Once that transaction is complete, the purchaser owns the rights etc.
Visual artists, such as Michelangelo etc sold their works to the buyer, or those that commissioned the art. With that sale, went the rights to the art. Pretty sure that DaVinci couldnt walk into the Louvre and say “I demand you take that down from the display” . He lacks the legal rights to do so.
Audio artists/musicians. Same thing. An artist sells his song to the recording company, the company then is able to make decisions on its usage. Not the artist.
No different hear. The “artist” is the tattooist. The “art” is the tattoo. The usage rights belong to the one who bought it.
This is all assuming that no other contracts are in play from artist and purchaser.
The tattooed person holds the copyright on the design? So the tattooist can’t use the same design on a second person?
Talk to a lawyer before you act on your principles here.
You should read up on the moral rights of artists, in fact, artists retain legal rights over their work after it is sold (which category of artworks fall under this protection and the extent of it) that prevent mutilation, misrepresentation, or damage to the reputation of the work.
This, for example, allows artists to control photo reproductions of their work and to keep clients from making changes against their will. (Note that this excludes ‘work done for hire’ where the rights are transferred to the hiring organization).
This came up, for instance, with the Fearless Girl statue in downtown Manhattan. The original creator of the Charging Bull statue, fairly I think, pointed out that the new statue altered the meaning of the original and benefited commercially from it (since the new statue advertised an investment fund).
DaVinci’s dead bro. Can’t walk anywhere.
What a nightmare! I’m so glad I grew up in the pre-tattoo era, and my favorite athletes didn’t need them.
This should fall under the idea of a Work for Hire. Of course, I think lots of things should that currently don’t.
Where does Solid Oak come from? Are they a company that notices famous people have tattoos, tracks down the artists, and acquires the rights in order to acquire secondary value from them? Or are they a part of the tattoo industry who just happens to be in this position? I’m not sure if that matters from a legal standpoint but it matters a lot to whether I care.
Once this was a great baseball site
This is as good a time as any to remember the point Lawrence Lessig constantly raises about copyright: that the original purpose of copyright law was not to protect the creator but to protect the right of the public to receive and consume original art. The idea was that you had to provide just enough protection to the creator that there would be an incentive to keep creating. It was not about maximizing that reward, but ensuring that it continued to exist at all. Under that original conception, then, copyright protection for any art, including tattoos, should extend only as far as necessary to ensure the public continues to have access to tattoos. Does anyone think Solid Oak losing this case would meaningfully reduce the incentive to be a tattoo artist to such a degree that it damages the public’s access?
There’s a gray area here—maybe we want to ensure the public has access to cool and varied tattoos rather than just eight hundred sizes of Celtic cross. But the idea that any tattoo artist’s rights ought to extend to a level where for the next hundred years or whatever any time Lebron shows up in a video game Solid Oak or the beneficiaries of some Solid Oak estate will get money? That’s a very recent invention in copyright law, and cases like this go a long way in demonstrating why it’s pretty ridiculous. Not one person is going to close up their tattoo shop if Solid Oak loses this case, up to and including Solid Oak. Not one genuinely creative tattoo artist who otherwise might open a shop is going to decide not to open one. You might have a lot less VC money going into building tattoo shop empires, but that’s about it.
“that also raises the question of how tattoos can be trade dress belonging to the wearer if they belong also to the artist”
That’s not unusual at all. Every time a logo is created, if the copyrights are not assigned, the creator owns the copyrights and the purchaser, by use in commerce, owns the trademark rights. (Obviously the purchaser has an implied license to use commercially)