NERD Game Scores: Paradox of Choice Home Experiment
Devised originally in response to a challenge issued by sabermetric nobleman Rob Neyer, and expanded at the request of nobody, NERD scores represent an attempt to summarize in one number (and on a scale of 0-10) the likely aesthetic appeal or watchability, for the learned fan, of a player or team or game. Read more about the components of and formulae for NERD scores here.
Most Highly Rated Game
Boston (Price) at Tampa Bay (Moore) | 12:10 ET
Chicago NL (Hendricks) at Cincinnati (Reed) | 12:35 ET
Toronto (Sanchez) at Colordao (Anderson) | 15:10 ET
New York NL (Verrett) at Washington (Scherzer) | 19:05 ET
In both his book The Paradox of Choice (through which the present author has leafed casually) and a TED Talk (which the author watched eight years ago) psychologist Barry Schwartz discusses the means by which greater choice can actually facilitate less happiness. With more options, one expects greater satisfaction. When that satisfaction never materializes, however, one becomes disappointed with his or her own selections.
Today represents an opportunity to conduct this experiment for oneself: four games offer roughly the same expected pleasure according to the author’s haphazardly constructed NERD metric. Does this abundance of choice cultivate the same sort of Paradox addressed by Schwarz? Or is it somehow exempt from his point?
Readers’ Preferred Broadcast: Assorted, Naturally.

