What Changed for the Royals In the Middle of the Year?
Earlier today, in my chat, I noticed in the queue a bizarre question about the Royals and playing video games. It got my attention and I ran a quick Google search, but I couldn’t find anything so I moved on without issuing an answer. Then, when I was all finished, I happened upon this article from Andy McCullough, and he explained what the commenter had been referring to. A quick excerpt:
When Kuntz walked inside the room, he saw a scene that had become all too familiar in recent weeks: a collection of Royals with their heads down, eyes locked on their iPads. The game was called “Clash of Clans,” and for a period of time this summer, its excessive usage by members of this club exasperated the coaching staff.
After some talks and some meetings, the Royals found themselves re-focused. They sought fewer diversions and more productive off-field activity, and as you understand, the Royals’ season turned around near the middle. Using the convenient All-Star break split, the first-half Royals were 48-46, and the second-half Royals were 41-27. The first-half Royals were 12th in baseball in WAR, and the second-half Royals were fourth. This says nothing about the eight straight playoff wins; this just touches on how the Royals reached the tournament in the first place. There’s something that seems like it clicked.
And this is one of the reasons I’m not so concerned about a wild-card team like the Royals potentially winning the World Series. So you only want good teams to be eligible for the championship. The Royals, early on, weren’t so good. But they’ve been real good for months. Arguably — very arguably — they’ve been the best team in the American League for months. Doesn’t that make them deserving potential champs? It’s been a remarkable year for Kansas City, given the midseason turnaround, and I thought it could be useful to see what drove the change in fortunes.