Scouting Explained: The Mysterious Hit Tool, Pt. 2
Scouting Explained: Introduction, Hitting Pt 1 Pt 2 Pt 3 Pt 4 Pt 5 Pt 6
As I was learning to evaluate, I was overwhelmed by this challenge of grading the hit tool. I wasn’t advanced enough to notice when hitters seemed uncomfortable as fast as I wanted to notice it and I hadn’t been on the beat long enough to have multiple years of history with players to know how to put what I was seeing in context of their whole careers. The easier part, however, was noticing the raw hitting tools. By the time an evaluator gets good at noticing and grading these, the other stuff tends to follow.
I break hitting into three components, but you could easily break it down further into many more. I saw three basic groupings and put every observation into one, then graded each group on the 20-80 scale, then use those to get to a hit tool grade in a more objective way. Scouts all have different ways that they do it and I’ve tinkered with different methods, but this one works for me and also gives me a guide for what to ask scouts about with hitters I haven’t seen recently.