Now Let’s Tweak Hard-Hit Rate Using Spray Angle
Last year, Connor Kurcon created dynamic hard-hit rate (DHH%) to add dimension to our typical understanding of Statcast’s hard-hit rate (HardHit%). Whereas HardHit% uses a fixed minimum exit velocity (EV) threshold of 95 mph to determine a hard hit, DHH% uses a — you guessed it — dynamic threshold that changes according to launch angle of the batted ball event (BBE). Kurcon found this orientation of hard-hit rate to be more powerful than its original in terms of describing same-year contact quality (per weighted on-base average on contact, or wOBAcon), predicting next-year contact quality, and predicting itself (year-over-year “stickiness”).
Inspired by a Yermín Mercedes home run off a Willians Astudillo eephus, I borrowed the premise of DHH% and applied it to pitch velocity — that is, the dynamic threshold was based on pitch speed rather than launch angle. Although not as powerful as the original, Pitch DHH% also proved itself superior to HardHit%.
Ever since Kurcon unveiled DHH% in 2020, though, I’ve been thinking about how the premise might apply to spray angle (horizontal angle, lateral angle, whatever you want to call it). It seemed intuitive to me that a hitter would generate more power to his pull side and less to the opposite field. I suspect if you were prompted to guess, you might have said the same. Read the rest of this entry »
