The Diminishing (but Positive) Returns of Tanking
Before we get going, a heads up: this article is about a mathematical model that explains tanking. I’ll give you a preview. The way baseball is currently set up, it’s no surprise teams tank. If you want to fix that, the game’s competitive structure must change. I suggest a few ways to accomplish that change at the end of the article, but be warned: the bulk of this is a no-nonsense dissection of why teams keep tanking even as the returns go down. Personally, I think the game should make the changes I suggest, because the boom and bust cycle of team contention makes for a fraught fan experience. The way the game is set up now, however, it’s no surprise that teams do it.
The logic behind tanking is straightforward and solid. Being in the middle is the worst; there are no prizes for winning 85 games, flags fly forever, and so on and so forth. You’ve surely heard it enough times that you don’t need a repeat, but just for completeness’s sake, we’ll do it one more time.
By trading present concerns for future value, you make your team better in the future. As a byproduct of trading present concerns away, your major league roster gets bad — bad enough, hopefully, that you’ll move to the top of the draft. Additionally, with no pesky need to be competitive, you can use your major league roster to give borderline players extended tryouts. Hit on a few of them, and that’s even more tailwind for the future.
In essence, tanking is making a bet that taking a step back now will let you take two steps forward sometime in the future. Even if that isn’t the case, being quite bad for a while and then quite good for a while sure sounds better than being mediocre the whole time. Tanking works on both axes, which explains its continued appeal. Do you think your team will win something like 77 wins? Blow it up! 75 wins? Blow it up! 70 wins? You guessed it. Read the rest of this entry »